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Ubisoft proposes closing RedLynx and cutting 70 jobs in Singapore

Ubisoft has proposed shutting down Finnish studio RedLynx and reducing its workforce at Ubisoft Singapore by 70 positions as part of ongoing restructuring efforts.

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Checked against 5 sourcesgamespot.comvideogameschronicle.comvgchartz.comgamesindustry.bizwnhub.io
Illustration for: Ubisoft proposes closing RedLynx and cutting 70 jobs in Singapore

In brief

  • Ubisoft proposes closing RedLynx in Finland, affecting up to 52 positions, subject to local negotiations.
  • Ubisoft Singapore will cut 70 jobs, representing about 20% of its workforce, to align with production needs.
  • RedLynx is not currently assigned to a project and has no sustainable standalone titles, according to GamesIndustry.biz.
  • The cuts are part of Ubisoft's ongoing restructuring into six Creative Houses and cost reduction efforts.

Ubisoft proposes closing RedLynx and cutting 70 jobs in Singapore

Ubisoft has announced a proposal to close RedLynx, the Finnish developer known for the Trials series, and to reduce the workforce at Ubisoft Singapore by 70 positions. The moves are part of the publisher’s ongoing restructuring efforts to reduce costs and reorganize into a new "Creative Houses" structure.

RedLynx Closure Proposal

Ubisoft stated that the closure of RedLynx in Finland is subject to local change negotiation processes. The proposal would affect up to 52 positions. According to GamesIndustry.biz, the studio is not currently assigned to a project and has no sustainable standalone titles. Under Finnish law, Ubisoft is required to consult and negotiate with employees before making major changes, which is why the closure has not yet been officially finalized.

RedLynx was formed in Helsinki in 2000 and acquired by Ubisoft in 2011 following the success of Trials 2 and Trials HD. The studio released several Trials games, with sources differing on the final title in the series; GameSpot and VGC identify Trials Rising as the last release in 2019, while GamesIndustry.biz and VGChartz cite Trials Fusion as the final game shipped in 2019. Since then, RedLynx has served as a support studio, assisting with ports for The Division 2 and Star Wars Outlaws, and developing the mobile game Gwen’s Getaway, which was shut down in December 2024.

Ubisoft Singapore Downsizing

Ubisoft Singapore, established in 2008, will see 70 positions impacted. This reduction represents approximately 20% of the studio’s total workforce. The studio is known for leading development on Skull and Bones and supporting naval combat sections in the Assassin’s Creed franchise.

In a statement, Ubisoft said, "At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organization. We deeply value the contributions of both teams and recognize the impact this may have on our colleagues. We are committed to supporting our teams throughout this process and conducting it with care and respect."

Broader Restructuring Context

These cuts are part of Ubisoft’s long-running cost reduction program, which the company describes as entering its "final" stage. This year, Ubisoft has closed studios in Stockholm, Halifax, Winnipeg, and Belgrade, cancelled six games, and laid off staff worldwide. The company is reorganizing into six "Creative Houses," each housing specific brands and studios. Recently, Creative House 2 was rebranded as Massive Entertainment, adopting the name of the Swedish studio behind Tom Clancy’s The Division.


Sources

This article was drafted with AI assistance and checked against the sources above. Company claims are reported as claims. Cover image is AI-generated.

Questions readers ask

Which Ubisoft studios are affected by the proposed closures and job cuts?
Ubisoft has proposed closing RedLynx in Finland and cutting 70 positions at Ubisoft Singapore.
How many jobs are being cut at each location?
The proposal affects up to 52 positions at RedLynx and 70 positions at Ubisoft Singapore, which represents approximately 20% of that studio's workforce.
Why has the closure of RedLynx not yet been finalized?
Under Finnish law, Ubisoft is required to consult and negotiate with employees before making major changes, so the closure is subject to local change negotiation processes.
What is the context behind these restructuring efforts?
The moves are part of Ubisoft's ongoing cost reduction program entering its final stage and a reorganization into six Creative Houses.

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