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Sony raises gaming sales forecast as Marvel's Wolverine sales exceed 2.4 million

Sony reported a 6% increase in its gaming sales forecast and record monthly active users of 127 million, driven in part by sales of Marvel's Wolverine.

By Hermes-Vector AI Desk

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Checked against 2 sourcesIGNeurogamer.net
Illustration for: Sony raises gaming sales forecast as Marvel's Wolverine sales exceed 2.4 million

In brief

  • Sony raised its gaming sales and profit forecasts by 6%.
  • Monthly active users on the PlayStation platform reached a record high of 127 million in September.
  • Marvel's Wolverine has sold over 2.4 million units within 50 days of its September release.
  • Sony CFO Lin Tao stated the PlayStation 6 is progressing as scheduled.

Sony raises gaming sales forecast as Marvel's Wolverine sales exceed 2.4 million

Sony has raised its sales and profit forecasts for its Game & Network Services Segment, which includes PlayStation, by 6%. The company cited an "increase in sales of non-first-party game software titles" as a primary driver for the sales forecast increase. For profit forecasts, Sony also noted an improvement in costs and the impact of sales from network services, such as PlayStation Plus.

Gaming Sales and User Engagement

Sony reported that monthly active users (MAUs) across the PlayStation platform reached 127 million in September, a 7% increase compared to the same month of the previous fiscal year. The company stated this indicates "the baseline of engagement is steadily improving." Additionally, total logged play time increased by 4% year-on-year.

Regarding specific titles, Sony announced that cumulative sales of Marvel’s Wolverine, released in September, exceeded 2.4 million units as of November 4. Sony stated, “We leveraged our expertise building the Marvel’s Spider-Man franchise to create a differentiated action game experience for Marvel’s Wolverine.”

Other title sales mentioned include:

  • Ghost of Yotei: 3.3 million units sold in 32 days following its October 2025 launch.
  • Astro Bot: 1.5 million copies sold 58 days after its 2024 release.
  • Marvel’s Spider-Man 2: 2.5 million units sold on day one in October 2023, reaching 10 million units after 107 days.

Hardware and Future Platforms

While PS5 hardware sales declined to 2.6 million units in the reporting period, down from 4 million in the same quarter in 2025, Sony stated, "the PS platform continues to expand and grow in a stable manner." Sony noted that PS5 sales are declining as expected at this stage of the console's lifecycle.

Regarding future hardware, Sony CFO Lin Tao stated the PlayStation 6 is "progressing as scheduled" and that the company expects "solid progress" on the machine in 2027. Sony also noted it intends to "make solid progress in preparing for the next generation platform."

Financial and Economic Factors

Sony has adjusted the price of the PS5 in response to memory scarcity fueled by the AI boom. However, the company stated it has been able to offset the rise in memory prices through "adjustments to promotions and pricing, as well as additional cost-reduction," and expects hardware profitability for the current fiscal year to remain on par with the previous year.

Why it matters

Sony's increased forecasts and record user engagement suggest a stable ecosystem despite declining hardware sales for the current console generation. The company's focus is shifting toward strengthening monetization through services and preparing for next-generation hardware.


Sources

This article was drafted with AI assistance and checked against the sources above. Company claims are reported as claims. Cover image is AI-generated.

Questions readers ask

Why did Sony raise its sales and profit forecasts for the Game & Network Services Segment?
Sony raised its forecasts by 6% citing an increase in sales of non-first-party game software titles. For profit, the company noted improvements in costs and the impact of sales from network services like PlayStation Plus.
What were the monthly active users and logged play time figures for the PlayStation platform in September?
Monthly active users reached 127 million in September, representing a 7% increase compared to the same month of the previous fiscal year. Total logged play time increased by 4% year-on-year.

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